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Grand Blue Best Stats by Build

Grand Blue Best Stats by Build
Direct answerBest-stats answer: prioritize the stat tied to the actions your build actually uses, then add enough Health and Energy for a repeatable combat loop. Melee leans Strength, Fruit leans Willpower, guns lean Precision, tanks lean Health, and Mining/Dwarf builds use the Dwarf race's community-verified mining advantages rather than an invented stat formula. These are editorial priorities, not official scaling or fixed point splits.
Community ReportedLast verified: 2026-09-08Game phase: Early Access · fast-changing

Last Updated / Method

FieldValue
Last updated2026-09-08
Recommendation typeEditorial, role-based priorities
Fixed splits / scalingNot published; CURRENTLY VERIFYING

Best stat priorities by build

BuildPrimary tendencySupport tendencyWhyEvidence limit
MeleeStrengthHealth / EnergyFavor the physical attack axis, then keep enough durability and ability uptime for the loop you use.No fixed ratio or cap
FruitWillpowerEnergy / HealthFavor the Fruit-linked axis; support repeated ability use and survival rather than copying a rigid glass-cannon split.No per-skill formula
Gun / PrecisionPrecisionAgility / EnergyFavor the ranged accuracy/damage axis described by community build guidance, then positioning and uptime.No firearm scaling table
TankHealthEnergy / role damage statSurvive boss pressure first, then fund the attacks or abilities that keep the fight moving.No defense breakpoint
Mining / DwarfRole-dependent; do not infer a mining statHealth / Energy as neededThe value comes from Dwarf's documented race kit and mining loop, not a verified stat-to-mining formula.No mining scaling claim

What each confirmed stat is for

StatSafe planning useWhat remains unknown
StrengthMelee-oriented priorityPer-point damage and caps
WillpowerFruit-oriented priorityPer-skill scaling and caps
AgilityMobility/positioning tendencyExact movement or cooldown effect
PrecisionGun/ranged-oriented priorityPer-point firearm scaling
EnergyAbility-resource comfortExact resource gain per point
HealthSurvivability priorityExact HP gain and breakpoints

Allocation logic without fake numbers

  1. Choose one main damage axis from the attacks you use: Strength, Willpower or Precision
  2. Add Health until normal quest or boss mistakes no longer end the run
  3. Add Energy when your actual rotation runs dry before the fight or farm loop ends
  4. Use Agility only when the current tooltip and your movement problem justify it
  5. Reassess after changing Fruit, weapon, race or fighting style; do not copy an old fixed split

Mining and the Dwarf race

For a mining-focused character, start with the Dwarf guide. Its community/multi-source race kit reports +15% double resource chance, +25% mining XP, +10% Max HP, -10% movement speed, gear level +1 and -10% weapon cooldown. Those are race effects, not proof that any of the six stats scales mining output.

Choose the build before the split

Compare role packages in Grand Blue Builds or enter your Fruit, Race, Trait, Style and goal in the Build Finder. Return to the Stats hub for the six-stat reference and verification policy.

Frequently Asked Questions

There is no universal split. Match Strength to melee, Willpower to Fruit use, Precision to guns and Health to tanking, then adjust Energy and survivability from actual play.
Community documentation confirms six names: Strength, Willpower, Agility, Precision, Energy and Health.
Prioritize the Fruit-linked Willpower axis, then Energy and Health as your real ability loop requires. No fixed point split is verified.
Precision is the editorial primary tendency for Gun/Precision builds, but exact firearm scaling is not published here.
No six-stat mining formula is verified. Dwarf has documented mining race bonuses; do not convert those bonuses into an invented stat claim.
No. They are transparent editorial allocation principles based on community-confirmed stat names and role logic, not official formulas.

Sources & Verification